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Programs

 "Employing Gamification Technology within Education Environments" Webinar

Online
29/03/2023
29/03/2023

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Webinar Objectives​

  • Understand the key learning-enabling components of electronic games. 
  • Identify the most effective learning games.
  • Assist students to overcome the challenges of game-based self-learning.
  • Demonstrate the effectiveness of electronic games in facilitating learning.
  • Present case studies from the Arab world of the employment of gamification technology within education environments.

Webinar​ Speaker​

Eng. Nagham Darwish

  • E-learning consultant, Naseej for Technology. 
  • She has worked as a software specialist and has extensive experience in the IT industry, project implementation, integration, training, support, software development and e-learning systems.
  • She holds an MSc. in Computer Engineering and Telecommunication.

Target Audience

  • Instructors wishing to incorporate the latest technologies in the educational process.
  • Postgraduate students in library and education technology departments.
  • Professionals and researchers in educational and library technologies in educational institutions.

​Registration Link:​

https://naseej.zoom.us/webinar/register/8716772711622/WN_Nod6q0teSkmElApvhO7Giw